Youth baseball and softball walk-up intros

Give every kid a big-league moment.

Now Batting helps coaches and parents create announcer-style player intros, choose walk-up clips, set timing, and run game mode from a phone.

Now Batting app preview

Built for game day

Fast setup. Clean audio. Less scrambling between batters.

Create the roster once, prepare the intros before first pitch, and use game mode to move through the lineup.

AI announcer intros

Generate stadium-style voice intros for each player with name, number, position, pronunciation notes, and style.

Walk-up clips

Choose built-in walk-up music clips at launch, with local file import available for users who have the rights to their audio.

Game mode

Play each batter's intro and music from a focused game-day screen built for quick taps between at-bats.

Timing controls

Set voice volume, music volume, music start point, and whether music starts before or after the announcer.

Team announcement

Introduce the full lineup with a team announcement before the game starts.

Cached playback

Prepared voice intros are saved for replay, so game-day playback does not regenerate audio every time.

Made for coaches, parents, and PA helpers

From roster to walk-up in minutes.

Now Batting keeps the game-day flow simple: pick a player, hear the intro, and move to the next spot in the order.

Free preview mode lets you try the core idea. Pro unlocks full rosters, teams, player photos, built-in music, timing controls, and announcer voices.

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Simple pricing

Start free. Upgrade when your team is ready.

Pricing may vary by app store, region, taxes, and promotions.

Free $0

Try preview mode with limited players and classic announcer previews.

Pro Monthly $1.99

Unlock Pro features month to month for active seasons and tournaments.

Pro Season $4.99

Six months of Pro access, built around the length of a typical Little League season.

Pro Annual $9.99

Best for teams that want walk-up intros all season long.

Audio rights reminder

Users are responsible for making sure they own, licensed, or have permission to use any audio they import, including any public performance rights required by a venue, league, school, team, or event.